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How does "How To Write Retro Games: Web-Programming" compare to other resources?
I'm considering getting "How To Write Retro Games: Web-Programming" but wanted to hear from those who have read it. How does it compare to other books or online courses on javascript?

How does "How To Write Retro Games: Web-Programming" compare to other resources?
I'm considering getting "How To Write Retro Games: Web-Programming" but wanted to hear from those who have read it. How does it compare to other books or online courses on ai?


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How does "How To Write Retro Games: Web-Programming" compare to other resources?
I'm considering getting "How To Write Retro Games: Web-Programming" but wanted to hear from those who have read it. How does it compare to other books or online courses on compute?
Best practices for javascript?
I'm working on a project that involves ai and looking for advice on best practices. Has anyone read "How To Write Retro Games: Web-Programming" and can recommend specific chapters?
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The diagrams in chapter 4 of How To Write Retro Games: Web-Programming make complex concepts much easier to understand.
How To Write Retro Games: Web-Programming is worth it just for the appendix on best practices.