Real-Time Ray-Tracing with Vulkan for the Impatient

Real-Time Ray-Tracing with Vulkan for the Impatient

By Unknown Author

Published March 1, 2024
ISBN 979-8883360830
Rating 4.5/5

This comprehensive guide to graphics, compute, shader provides developers with practical knowledge and advanced techniques. Whether you're a beginner or an experienced programmer, this book will help you master essential concepts and apply them to real-world projects.

The author's clear explanations and practical examples make complex topics accessible. Each chapter includes exercises to reinforce your understanding and challenge your skills.

graphicscomputeshader

Reader Reviews

Reviewer Avatar
Finn Flint
26 days ago

Would I recommendReal-Time Ray-Tracing with Vulkan for the Impatient

After reading Real-Time Ray-Tracing with Vulkan for the Impatient, I finally feel confident with ray-tracing. The author has a gift for explaining difficult concepts.

Reviewer Avatar
Leo Vale
6 days ago

A closer look atReal-Time Ray-Tracing with Vulkan for the Impatient

I've been using Real-Time Ray-Tracing with Vulkan for the Impatient as a textbook for my ai course, and my students absolutely love it!

Reviewer Avatar
Kai Stone
29 days ago

Breaking downReal-Time Ray-Tracing with Vulkan for the Impatient

As a senior developer, I found Real-Time Ray-Tracing with Vulkan for the Impatient to be an excellent resource for mastering compute. The real-world applications section alone is worth the price!

Reviewer Avatar
Juno Blaze
27 days ago

This one surprised meReal-Time Ray-Tracing with Vulkan for the Impatient

After reading Real-Time Ray-Tracing with Vulkan for the Impatient, I finally feel confident with ai. The author has a gift for explaining difficult concepts.

Frequently Asked Questions

Is this book suitable for beginners?

Yes, Real-Time Ray-Tracing with Vulkan for the Impatient starts with the basics and gradually progresses to more advanced topics, making it suitable for beginners.

Does this book include practical examples?

Absolutely! Real-Time Ray-Tracing with Vulkan for the Impatient is filled with real-world examples and practical exercises to reinforce the concepts.

What programming languages are covered?

Real-Time Ray-Tracing with Vulkan for the Impatient primarily focuses on graphics but the concepts can be applied to various languages.

Are there any online resources that accompany this book?

Yes, the book comes with access to downloadable code examples, exercise solutions, and additional content on the publisher's website.

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