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How does "How To Write Retro Games: Web-Programming" compare to other resources?
I'm considering getting "How To Write Retro Games: Web-Programming" but wanted to hear from those who have read it. How does it compare to other books or online courses on programming?

Best practices for javascript?
I'm working on a project that involves javascript and looking for advice on best practices. Has anyone read "How To Write Retro Games: Web-Programming" and can recommend specific chapters?

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Best practices for javascript?
I'm working on a project that involves compute and looking for advice on best practices. Has anyone read "How To Write Retro Games: Web-Programming" and can recommend specific chapters?

Just finished "How To Write Retro Games: Web-Programming" - my thoughts
The How To Write Retro Games: Web-Programming book provides comprehensive coverage of programming that I haven't found in any other resource.
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Has anyone tried the exercises in chapter 7? They're challenging but rewarding!
I found the section on error handling particularly helpful in How To Write Retro Games: Web-Programming.
The online resources that come with How To Write Retro Games: Web-Programming are incredibly valuable.
I appreciate how How To Write Retro Games: Web-Programming balances theory with practical examples.
How To Write Retro Games: Web-Programming helped me prepare for my technical interview on this topic.