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Just finished "Ray-Tracing Pocket Book " - my thoughts
I've been using Ray-Tracing Pocket Book as a textbook for my graphics course, and my students absolutely love it!
Best practices for graphics?
I'm working on a project that involves visual effects and looking for advice on best practices. Has anyone read "Ray-Tracing Pocket Book " and can recommend specific chapters?
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Just finished "Ray-Tracing Pocket Book " - my thoughts
I've recommended Ray-Tracing Pocket Book to everyone on my team. The chapters on rendering have improved our code quality dramatically.
Just finished "Ray-Tracing Pocket Book " - my thoughts
After reading Ray-Tracing Pocket Book , I finally feel confident with rendering. The author has a gift for explaining difficult concepts.
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I found the section on error handling particularly helpful in Ray-Tracing Pocket Book (Paperback).
I love how Ray-Tracing Pocket Book (Paperback) includes real-world case studies.
The author really knows their stuff. Ray-Tracing Pocket Book (Paperback) is now my go-to reference.
The quizzes at the end of each chapter in Ray-Tracing Pocket Book (Paperback) are great for self-assessment.
I'm halfway through Ray-Tracing Pocket Book (Paperback) and already seeing improvements in my code.