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How does "Debugging The Uncanny Valley" compare to other resources?
I'm considering getting "Debugging The Uncanny Valley" but wanted to hear from those who have read it. How does it compare to other books or online courses on Avatar Design?
Just finished "Debugging The Uncanny Valley" - my thoughts
Debugging The Uncanny Valley contains advanced techniques for Synthetic Faces that even experienced developers will find valuable.
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Best practices for Digital Humans?
I'm working on a project that involves Synthetic Faces and looking for advice on best practices. Has anyone read "Debugging The Uncanny Valley" and can recommend specific chapters?
Best practices for Human Perception?
I'm working on a project that involves Robotics Psychology and looking for advice on best practices. Has anyone read "Debugging The Uncanny Valley" and can recommend specific chapters?
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The author really knows their stuff. Debugging The Uncanny Valley is now my go-to reference.
I found the section on error handling particularly helpful in Debugging The Uncanny Valley.
Has anyone tried the exercises in chapter 7? They're challenging but rewarding!