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Best practices for rendering?
I'm working on a project that involves rendering and looking for advice on best practices. Has anyone read "Ray-Tracing Pocket Book " and can recommend specific chapters?

How does "Ray-Tracing Pocket Book " compare to other resources?
I'm considering getting "Ray-Tracing Pocket Book " but wanted to hear from those who have read it. How does it compare to other books or online courses on visual effects?



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Just finished "Ray-Tracing Pocket Book " - my thoughts
Ray-Tracing Pocket Book contains advanced techniques for 3D that even experienced developers will find valuable.
Just finished "Ray-Tracing Pocket Book " - my thoughts
After reading Ray-Tracing Pocket Book , I finally feel confident with ray tracing. The author has a gift for explaining difficult concepts.
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The quizzes at the end of each chapter in Ray-Tracing Pocket Book (Paperback) are great for self-assessment.
Has anyone tried the exercises in chapter 7? They're challenging but rewarding!
The code samples in Ray-Tracing Pocket Book (Paperback) are well-documented and easy to follow.
The author really knows their stuff. Ray-Tracing Pocket Book (Paperback) is now my go-to reference.