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Just finished "Vulkan Graphics API: in 20 Minutes (Coffee Break Series)" - my thoughts
I've been using Vulkan Graphics API: in 20 Minutes (Coffee Break Series) as a textbook for my graphics course, and my students absolutely love it!
How does "Vulkan Graphics API: in 20 Minutes (Coffee Break Series)" compare to other resources?
I'm considering getting "Vulkan Graphics API: in 20 Minutes (Coffee Break Series)" but wanted to hear from those who have read it. How does it compare to other books or online courses on graphics?
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Best practices for graphics?
I'm working on a project that involves vulkan and looking for advice on best practices. Has anyone read "Vulkan Graphics API: in 20 Minutes (Coffee Break Series)" and can recommend specific chapters?
Just finished "Vulkan Graphics API: in 20 Minutes (Coffee Break Series)" - my thoughts
The Vulkan Graphics API: in 20 Minutes (Coffee Break Series) book provides comprehensive coverage of vulkan that I haven't found in any other resource.
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I love how Vulkan Graphics API: in 20 Minutes (Coffee Break Series) includes real-world case studies.
Great review! I just picked up Vulkan Graphics API: in 20 Minutes (Coffee Break Series) based on your recommendation.
I'm halfway through Vulkan Graphics API: in 20 Minutes (Coffee Break Series) and already seeing improvements in my code.
The online resources that come with Vulkan Graphics API: in 20 Minutes (Coffee Break Series) are incredibly valuable.