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Eden Cloud

How does "WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations" compare to other resources?

I'm considering getting "WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations" but wanted to hear from those who have read it. How does it compare to other books or online courses on webgpu?

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Luna Blaze 10 hours ago

The quizzes at the end of each chapter in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations are great for self-assessment.

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Freya Rune 11 hours ago

I appreciate how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations balances theory with practical examples.

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Juno Wren 4 hours ago

I love how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations includes real-world case studies.

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Orion Quill 5 hours ago

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations helped me prepare for my technical interview on this topic.

Indie Quill

How does "WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations" compare to other resources?

I'm considering getting "WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations" but wanted to hear from those who have read it. How does it compare to other books or online courses on graphics?

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Freya Blaze 2 hours ago

The diagrams in chapter 4 of WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations make complex concepts much easier to understand.

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Bodhi Glade 12 hours ago

I'm halfway through WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations and already seeing improvements in my code.

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Eden Flame 5 hours ago

Great review! I just picked up WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations based on your recommendation.

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Aurora Shadow 5 hours ago

I found the section on error handling particularly helpful in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations.

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User Avatar

How does "WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations" compare to other resources?

I'm considering getting "WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations" but wanted to hear from those who have read it. How does it compare to other books or online courses on programming?

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Best practices for webgpu?

I'm working on a project that involves webgpu and looking for advice on best practices. Has anyone read "WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations" and can recommend specific chapters?

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