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Just finished "Special Effects Programming with WebGPU" - my thoughts
Special Effects Programming with WebGPU contains advanced techniques for wgsl that even experienced developers will find valuable.
Just finished "Special Effects Programming with WebGPU" - my thoughts
The Special Effects Programming with WebGPU book provides comprehensive coverage of webgpu that I haven't found in any other resource.
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Best practices for simulation?
I'm working on a project that involves graphics and looking for advice on best practices. Has anyone read "Special Effects Programming with WebGPU" and can recommend specific chapters?
How does "Special Effects Programming with WebGPU" compare to other resources?
I'm considering getting "Special Effects Programming with WebGPU" but wanted to hear from those who have read it. How does it compare to other books or online courses on shader?
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The diagrams in chapter 4 of Special Effects Programming with WebGPU make complex concepts much easier to understand.
Great review! I just picked up Special Effects Programming with WebGPU based on your recommendation.