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Just finished "Real-Time Ray-Tracing with Vulkan for the Impatient" - my thoughts
What sets Real-Time Ray-Tracing with Vulkan for the Impatient apart is its focus on practical shader techniques. You can immediately apply what you learn to real projects.
Just finished "Real-Time Ray-Tracing with Vulkan for the Impatient" - my thoughts
I've recommended Real-Time Ray-Tracing with Vulkan for the Impatient to everyone on my team. The chapters on ray-tracing have improved our code quality dramatically.
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How does "Real-Time Ray-Tracing with Vulkan for the Impatient" compare to other resources?
I'm considering getting "Real-Time Ray-Tracing with Vulkan for the Impatient" but wanted to hear from those who have read it. How does it compare to other books or online courses on ai?
Just finished "Real-Time Ray-Tracing with Vulkan for the Impatient" - my thoughts
Real-Time Ray-Tracing with Vulkan for the Impatient is perfect for beginners looking to get into vulkan. The step-by-step tutorials make complex concepts easy to understand.
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Real-Time Ray-Tracing with Vulkan for the Impatient is worth it just for the appendix on best practices.
The code samples in Real-Time Ray-Tracing with Vulkan for the Impatient are well-documented and easy to follow.
I've been using the techniques from Real-Time Ray-Tracing with Vulkan for the Impatient in my current project with great success.