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How does "QuickStart Guide to Game Physics" compare to other resources?
I'm considering getting "QuickStart Guide to Game Physics" but wanted to hear from those who have read it. How does it compare to other books or online courses on Physics Engines?
Just finished "QuickStart Guide to Game Physics" - my thoughts
QuickStart Guide to Game Physics strikes the perfect balance between theory and practice for Collision Detection. Highly recommended for intermediate developers.
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View AllBest practices for Game Physics?
I'm working on a project that involves Collision Detection and looking for advice on best practices. Has anyone read "QuickStart Guide to Game Physics" and can recommend specific chapters?
How does "QuickStart Guide to Game Physics" compare to other resources?
I'm considering getting "QuickStart Guide to Game Physics" but wanted to hear from those who have read it. How does it compare to other books or online courses on Gravity?
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The code samples in QuickStart Guide to Game Physics are well-documented and easy to follow.
QuickStart Guide to Game Physics is worth it just for the appendix on best practices.
The quizzes at the end of each chapter in QuickStart Guide to Game Physics are great for self-assessment.
The online resources that come with QuickStart Guide to Game Physics are incredibly valuable.