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Lyra Quill

How does "QuickStart Guide to Game Physics" compare to other resources?

I'm considering getting "QuickStart Guide to Game Physics" but wanted to hear from those who have read it. How does it compare to other books or online courses on Physics Engines?

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Talia Blaze 5 hours ago

The code samples in QuickStart Guide to Game Physics are well-documented and easy to follow.

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Sienna Wren 5 hours ago

QuickStart Guide to Game Physics is worth it just for the appendix on best practices.

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Indie Stone 5 hours ago

The quizzes at the end of each chapter in QuickStart Guide to Game Physics are great for self-assessment.

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Eden Lumen 2 hours ago

The online resources that come with QuickStart Guide to Game Physics are incredibly valuable.

Kai Stone

Just finished "QuickStart Guide to Game Physics" - my thoughts

QuickStart Guide to Game Physics strikes the perfect balance between theory and practice for Collision Detection. Highly recommended for intermediate developers.

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Zara Cloud 12 hours ago

QuickStart Guide to Game Physics helped me prepare for my technical interview on this topic.

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Bodhi Quill 3 hours ago

Great review! I just picked up QuickStart Guide to Game Physics based on your recommendation.

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Remy Winter 12 hours ago

The code samples in QuickStart Guide to Game Physics are well-documented and easy to follow.

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Luca Echo 1 hours ago

I've been using the techniques from QuickStart Guide to Game Physics in my current project with great success.

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Remy Wren 6 hours ago

I'm halfway through QuickStart Guide to Game Physics and already seeing improvements in my code.

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Introduction to Blender Scripting in 20 Minutes: (Coffee Break Series)

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WebGPU (Graphics and Compute) API in 20 Minutes: (Coffee Break Series)

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User Avatar

Best practices for Game Physics?

I'm working on a project that involves Collision Detection and looking for advice on best practices. Has anyone read "QuickStart Guide to Game Physics" and can recommend specific chapters?

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How does "QuickStart Guide to Game Physics" compare to other resources?

I'm considering getting "QuickStart Guide to Game Physics" but wanted to hear from those who have read it. How does it compare to other books or online courses on Gravity?

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