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Just finished "Game Inverse Kinematics: A Practical Introduction" - my thoughts
I've been reading Game Inverse Kinematics: A Practical Introduction and it completely transformed how I approach kinematics. The examples are practical and the explanations are crystal clear.
Best practices for kinematics?
I'm working on a project that involves simulation and looking for advice on best practices. Has anyone read "Game Inverse Kinematics: A Practical Introduction" and can recommend specific chapters?
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How does "Game Inverse Kinematics: A Practical Introduction" compare to other resources?
I'm considering getting "Game Inverse Kinematics: A Practical Introduction" but wanted to hear from those who have read it. How does it compare to other books or online courses on simulation?
Best practices for kinematics?
I'm working on a project that involves inverse kinematics and looking for advice on best practices. Has anyone read "Game Inverse Kinematics: A Practical Introduction" and can recommend specific chapters?
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Game Inverse Kinematics: A Practical Introduction is worth it just for the appendix on best practices.
The quizzes at the end of each chapter in Game Inverse Kinematics: A Practical Introduction are great for self-assessment.
I'm halfway through Game Inverse Kinematics: A Practical Introduction and already seeing improvements in my code.
Has anyone tried the exercises in chapter 7? They're challenging but rewarding!
Great review! I just picked up Game Inverse Kinematics: A Practical Introduction based on your recommendation.