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Just finished "Fractals: The Definitive Guide" - my thoughts
What sets Fractals: The Definitive Guide apart is its focus on practical shader techniques. You can immediately apply what you learn to real projects.
Best practices for webgpu?
I'm working on a project that involves programming and looking for advice on best practices. Has anyone read "Fractals: The Definitive Guide" and can recommend specific chapters?
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How does "Fractals: The Definitive Guide" compare to other resources?
I'm considering getting "Fractals: The Definitive Guide" but wanted to hear from those who have read it. How does it compare to other books or online courses on compute?
Just finished "Fractals: The Definitive Guide" - my thoughts
After reading Fractals: The Definitive Guide, I finally feel confident with shader. The author has a gift for explaining difficult concepts.
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The author really knows their stuff. Fractals: The Definitive Guide is now my go-to reference.
Fractals: The Definitive Guide helped me prepare for my technical interview on this topic.
Has anyone tried the exercises in chapter 7? They're challenging but rewarding!
I've been using the techniques from Fractals: The Definitive Guide in my current project with great success.
The diagrams in chapter 4 of Fractals: The Definitive Guide make complex concepts much easier to understand.