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Nova Thorne

Just finished "Foundations of Graphics & Compute: Volume 2: Rendering" - my thoughts

What sets Foundations of Graphics & Compute: Volume 2: Rendering apart is its focus on practical webgpu techniques. You can immediately apply what you learn to real projects.

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Skye Flame 2 hours ago

I love how Foundations of Graphics & Compute: Volume 2: Rendering includes real-world case studies.

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Rumi Ember 9 hours ago

The online resources that come with Foundations of Graphics & Compute: Volume 2: Rendering are incredibly valuable.

Sienna Falcon

Best practices for ai?

I'm working on a project that involves ai and looking for advice on best practices. Has anyone read "Foundations of Graphics & Compute: Volume 2: Rendering" and can recommend specific chapters?

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Remy Meadow 8 hours ago

I found the section on error handling particularly helpful in Foundations of Graphics & Compute: Volume 2: Rendering.

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Freya Cloud 6 hours ago

Foundations of Graphics & Compute: Volume 2: Rendering helped me prepare for my technical interview on this topic.

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Best practices for wgsl?

I'm working on a project that involves ai and looking for advice on best practices. Has anyone read "Foundations of Graphics & Compute: Volume 2: Rendering" and can recommend specific chapters?

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How does "Foundations of Graphics & Compute: Volume 2: Rendering" compare to other resources?

I'm considering getting "Foundations of Graphics & Compute: Volume 2: Rendering" but wanted to hear from those who have read it. How does it compare to other books or online courses on ai?

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