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Best practices for Software Engineering?
I'm working on a project that involves Game Engines and looking for advice on best practices. Has anyone read "Game Engineering" and can recommend specific chapters?
Best practices for Game Architecture?
I'm working on a project that involves Game Engineering and looking for advice on best practices. Has anyone read "Game Engineering" and can recommend specific chapters?
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How does "Game Engineering" compare to other resources?
I'm considering getting "Game Engineering" but wanted to hear from those who have read it. How does it compare to other books or online courses on Systems Design?
Just finished "Game Engineering" - my thoughts
Game Engineering strikes the perfect balance between theory and practice for Game Architecture. Highly recommended for intermediate developers.
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Game Engineering is worth it just for the appendix on best practices.
I found the section on error handling particularly helpful in Game Engineering.
Great review! I just picked up Game Engineering based on your recommendation.