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Best practices for compute?
I'm working on a project that involves programming and looking for advice on best practices. Has anyone read "How To Write Retro Games: Web-Programming" and can recommend specific chapters?

Just finished "How To Write Retro Games: Web-Programming" - my thoughts
As a senior developer, I found How To Write Retro Games: Web-Programming to be an excellent resource for mastering programming. The real-world applications section alone is worth the price!




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How does "How To Write Retro Games: Web-Programming" compare to other resources?
I'm considering getting "How To Write Retro Games: Web-Programming" but wanted to hear from those who have read it. How does it compare to other books or online courses on compute?

Just finished "How To Write Retro Games: Web-Programming" - my thoughts
How To Write Retro Games: Web-Programming strikes the perfect balance between theory and practice for javascript. Highly recommended for intermediate developers.
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I found the section on error handling particularly helpful in How To Write Retro Games: Web-Programming.
I appreciate how How To Write Retro Games: Web-Programming balances theory with practical examples.
The diagrams in chapter 4 of How To Write Retro Games: Web-Programming make complex concepts much easier to understand.
Has anyone tried the exercises in chapter 7? They're challenging but rewarding!
I'm halfway through How To Write Retro Games: Web-Programming and already seeing improvements in my code.