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Just finished "Game Collision Detection: A Practical Introduction" - my thoughts
Game Collision Detection: A Practical Introduction strikes the perfect balance between theory and practice for physics. Highly recommended for intermediate developers.

How does "Game Collision Detection: A Practical Introduction" compare to other resources?
I'm considering getting "Game Collision Detection: A Practical Introduction" but wanted to hear from those who have read it. How does it compare to other books or online courses on collision detection?



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How does "Game Collision Detection: A Practical Introduction" compare to other resources?
I'm considering getting "Game Collision Detection: A Practical Introduction" but wanted to hear from those who have read it. How does it compare to other books or online courses on collision detection?

Just finished "Game Collision Detection: A Practical Introduction" - my thoughts
The Game Collision Detection: A Practical Introduction book provides comprehensive coverage of physics that I haven't found in any other resource.
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Game Collision Detection: A Practical Introduction helped me prepare for my technical interview on this topic.
I love how Game Collision Detection: A Practical Introduction includes real-world case studies.
The author really knows their stuff. Game Collision Detection: A Practical Introduction is now my go-to reference.
The online resources that come with Game Collision Detection: A Practical Introduction are incredibly valuable.