Discover Your Next Technical Read

Join our community of developers to find, discuss, and recommend the best programming books.

Featured Book

Discussions

View All
Rhea Jet

Best practices for GPU?

I'm working on a project that involves compute and looking for advice on best practices. Has anyone read "WebGL+GLSL/Graphics/Compute All-in-One " and can recommend specific chapters?

User Avatar
Remy Sable 7 hours ago

Has anyone tried the exercises in chapter 7? They're challenging but rewarding!

User Avatar
Sienna Cove 11 hours ago

Great review! I just picked up WebGL+GLSL/Graphics/Compute All-in-One (Paperback) based on your recommendation.

User Avatar
Sage Hawk 4 hours ago

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) helped me prepare for my technical interview on this topic.

User Avatar
Kai Stone 6 hours ago

I'm halfway through WebGL+GLSL/Graphics/Compute All-in-One (Paperback) and already seeing improvements in my code.

Talia Shadow

How does "WebGL+GLSL/Graphics/Compute All-in-One " compare to other resources?

I'm considering getting "WebGL+GLSL/Graphics/Compute All-in-One " but wanted to hear from those who have read it. How does it compare to other books or online courses on graphics?

User Avatar
Lyra Stone 6 hours ago

I've been using the techniques from WebGL+GLSL/Graphics/Compute All-in-One (Paperback) in my current project with great success.

User Avatar
Juno Echo 12 hours ago

The diagrams in chapter 4 of WebGL+GLSL/Graphics/Compute All-in-One (Paperback) make complex concepts much easier to understand.

User Avatar
Aurora Ridge 3 hours ago

I'm halfway through WebGL+GLSL/Graphics/Compute All-in-One (Paperback) and already seeing improvements in my code.

Editor's Picks

View All
Book Cover

Beginner's Guide to Game Animation Programming

By Unknown Author

136
$39.18
Game AnimationProgrammingC++
Book Cover

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing

By Unknown Author

184
$43.36
programminggraphicscompute
Book Cover

Foundations of Graphics & Compute - Volume 2: Rendering

By Unknown Author

128
$54.92
webgpuwgslgraphics

Trending Technical News

View All
User Avatar

How does "WebGL+GLSL/Graphics/Compute All-in-One " compare to other resources?

I'm considering getting "WebGL+GLSL/Graphics/Compute All-in-One " but wanted to hear from those who have read it. How does it compare to other books or online courses on GPU?

User Avatar

Just finished "WebGL+GLSL/Graphics/Compute All-in-One " - my thoughts

The WebGL+GLSL/Graphics/Compute All-in-One book provides comprehensive coverage of WebGL that I haven't found in any other resource.

Latest Book News

Stay updated with the latest happenings in the literary world

EQK 3.0

EQK 3.0

JusTTY

JusTTY

Firstpass

Firstpass

tablo

tablo

Prelint

Prelint

SKI

SKI