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Just finished "Player Experience Design in 20 Minutes" - my thoughts
I've recommended Player Experience Design in 20 Minutes to everyone on my team. The chapters on User Psychology have improved our code quality dramatically.
Best practices for Flow Theory?
I'm working on a project that involves Feedback Loops and looking for advice on best practices. Has anyone read "Player Experience Design in 20 Minutes" and can recommend specific chapters?
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Just finished "Player Experience Design in 20 Minutes" - my thoughts
Player Experience Design in 20 Minutes strikes the perfect balance between theory and practice for Game Feel. Highly recommended for intermediate developers.
How does "Player Experience Design in 20 Minutes" compare to other resources?
I'm considering getting "Player Experience Design in 20 Minutes" but wanted to hear from those who have read it. How does it compare to other books or online courses on Player Experience?
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The online resources that come with Player Experience Design in 20 Minutes are incredibly valuable.
Great review! I just picked up Player Experience Design in 20 Minutes based on your recommendation.