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How does "Foundations of Graphics & Compute: Volume 1: Primer" compare to other resources?
I'm considering getting "Foundations of Graphics & Compute: Volume 1: Primer" but wanted to hear from those who have read it. How does it compare to other books or online courses on graphics?
Best practices for programming?
I'm working on a project that involves programming and looking for advice on best practices. Has anyone read "Foundations of Graphics & Compute: Volume 1: Primer" and can recommend specific chapters?
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Just finished "Foundations of Graphics & Compute: Volume 1: Primer" - my thoughts
I've been using Foundations of Graphics & Compute: Volume 1: Primer as a textbook for my graphics course, and my students absolutely love it!
Best practices for graphics?
I'm working on a project that involves graphics and looking for advice on best practices. Has anyone read "Foundations of Graphics & Compute: Volume 1: Primer" and can recommend specific chapters?
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Foundations of Graphics & Compute: Volume 1: Primer helped me prepare for my technical interview on this topic.
I've been recommending Foundations of Graphics & Compute: Volume 1: Primer to all my coding bootcamp students.
I appreciate how Foundations of Graphics & Compute: Volume 1: Primer balances theory with practical examples.