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Finn Cloud

Best practices for vulkan?

I'm working on a project that involves graphics and looking for advice on best practices. Has anyone read "Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing" and can recommend specific chapters?

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Milo River 10 hours ago

The code samples in Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing are well-documented and easy to follow.

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Jasper Stone 7 hours ago

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing is worth it just for the appendix on best practices.

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Rhea Blaze 11 hours ago

I love how Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing includes real-world case studies.

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Rumi Rain 6 hours ago

I've been recommending Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing to all my coding bootcamp students.

Caius Echo

Just finished "Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing" - my thoughts

I've recommended Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing to everyone on my team. The chapters on programming have improved our code quality dramatically.

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Caius Thorne 5 hours ago

The quizzes at the end of each chapter in Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing are great for self-assessment.

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Kai Winter 1 hours ago

I love how Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing includes real-world case studies.

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Kai Lumen 4 hours ago

The code samples in Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing are well-documented and easy to follow.

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Kai Frost 8 hours ago

Has anyone tried the exercises in chapter 7? They're challenging but rewarding!

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How does "Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing" compare to other resources?

I'm considering getting "Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing" but wanted to hear from those who have read it. How does it compare to other books or online courses on vulkan?

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Best practices for programming?

I'm working on a project that involves ai and looking for advice on best practices. Has anyone read "Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing" and can recommend specific chapters?

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