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Max Rune

Just finished "Foundations of Graphics & Compute: Volume 2: Rendering" - my thoughts

After reading Foundations of Graphics & Compute: Volume 2: Rendering, I finally feel confident with simulation. The author has a gift for explaining difficult concepts.

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Luna Hollow 4 hours ago

I love how Foundations of Graphics & Compute: Volume 2: Rendering includes real-world case studies.

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Ember Ash 8 hours ago

Great review! I just picked up Foundations of Graphics & Compute: Volume 2: Rendering based on your recommendation.

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Jasper Blaze 7 hours ago

The author really knows their stuff. Foundations of Graphics & Compute: Volume 2: Rendering is now my go-to reference.

Jasper Breeze

How does "Foundations of Graphics & Compute: Volume 2: Rendering" compare to other resources?

I'm considering getting "Foundations of Graphics & Compute: Volume 2: Rendering" but wanted to hear from those who have read it. How does it compare to other books or online courses on simulation?

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Atlas Hollow 4 hours ago

I love how Foundations of Graphics & Compute: Volume 2: Rendering includes real-world case studies.

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Nico Shadow 8 hours ago

I've been recommending Foundations of Graphics & Compute: Volume 2: Rendering to all my coding bootcamp students.

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Atlas Wilde 10 hours ago

I've been using the techniques from Foundations of Graphics & Compute: Volume 2: Rendering in my current project with great success.

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Rumi Stone 6 hours ago

The author really knows their stuff. Foundations of Graphics & Compute: Volume 2: Rendering is now my go-to reference.

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Cleo Storm 12 hours ago

Has anyone tried the exercises in chapter 7? They're challenging but rewarding!

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Just finished "Foundations of Graphics & Compute: Volume 2: Rendering" - my thoughts

I've been reading Foundations of Graphics & Compute: Volume 2: Rendering and it completely transformed how I approach compute. The examples are practical and the explanations are crystal clear.

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How does "Foundations of Graphics & Compute: Volume 2: Rendering" compare to other resources?

I'm considering getting "Foundations of Graphics & Compute: Volume 2: Rendering" but wanted to hear from those who have read it. How does it compare to other books or online courses on wgsl?

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